Visual flickering reading/writing from tile memory (Immortalis-G715s MC10)

Hi,

We are facing a problem when reading / writing memory from / to tile memory (the color attachments) using inout qualifiers from a pixel shader. This results in screen flickering like the tile data in tile memory was corrupted=.

It works well on all Mali devices we tried except for the Pixel 8 (Immortalis-G715s MC10). It looks like a driver issue to us. Any tips on what could be wrong or how to look into this issue?

Cheers.

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