Frame Advisor. Unsupported image format for Vulkan game (built with Unity)

Hi.
I'm testing new Performance Studio 2024. And i've tried to capture some info with Frame Advisor on my test project (built with Unity 2022.3.6f1). All seems ok, except absence of any visual representation of frame/draw calls in Framebuffers window.
Device i'm using is Huawei P30 (with Mali-G76 MP10). 

Didn't find any info about such issue in manual and on forum. So decided to ask. Will appreciate any help or information.

Kind Regards,
Gennadii

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  • Hi Gennadii,

    This message indicates that the version of Frame Advisor that you are using doesn't support the display of the image formats being used. If you could supply the frame advisor log files (Check the preferences dialog available from the Configure menu to see where these are stored) then I can determine which image format is present.

    We are planning on adding support for more image formats in the future which should alleviate this issue for you.

    Thanks,

    Martyn

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  • Hi Gennadii,

    This message indicates that the version of Frame Advisor that you are using doesn't support the display of the image formats being used. If you could supply the frame advisor log files (Check the preferences dialog available from the Configure menu to see where these are stored) then I can determine which image format is present.

    We are planning on adding support for more image formats in the future which should alleviate this issue for you.

    Thanks,

    Martyn

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