Hello dear Arm Community,
I had an issue with Performance Advisor on my previous post (community.arm.com/.../177139 and thank you very much for the very quick feedback. I sent the current status however there was no response. I thought that notifications might not be activated for replies so I delete it and this is why I am adding this as a new entry.
I tried using the Mobile Studio 2021.4 version and I believe it solved the "Mali Core Instructions" error. Now I am only getting the error related with the frames like the image below.
After getting this error, I tried to change Unity gradle like in the documentation but could not figured it out. And then searched for a complete tutorial of a Arm-Unity usage but also could not find proper one.
-I followed the development build settings for unity. Il2CPP/ ARM64
-And select the configuration as G72 on Streamline.
Should I do some additional arrangements on unity project or Streamline?
I would be so glad if you would be able to share a link if there is a tutorial that I missed. Again thank you very much for the support.
Thank you very much for the feedback Peter. As I remember I have already tried with OpenGL too but just for being sure I will try to test it with a new build (only OpenGL ES enabled with Unity 2021.2.16f1).I also going to update here.
PS: I am not sure if it helps as a detail but we are using Universal Render Pipeline(URP).