Hi all,I am trying to install the MALI GPU UI engine on my HP Laptop and I am getting a problem which other ppl reported to me as well so I think it is usefull to expose it here: after installing the UI engine, the OpenGL ES 2.0 emulator and the Offline Shader Compiler, I can compile the "cube example" from the emulator and run it, it opens a Win32 window, but the window remains black (note that the pixmap example works correctly). It goes the same with all the application examples in the UI engine: the applications are compiled and run correctly but the output window remains black while the application does not crash and runs correctly according to the i/o control output. My graphic card is a ATI Mobility Radeon X2300 and I verified (using glew) that the graphic card driver supports "OpenGL version 2.0.6645 WinXP" and it also supports the extentions required. I have installed the Kronos files and the shader offline compiler and upated the system path with all the relevant paths. I am using :- OpenGL_ES_2_0_Emulator_WinXP_v1.1- Mali_GPU_Offline_Shader_Compiler_WinXP_v2.2- Mali_GPU_User_Interface_Engine_Win_v2.3- Visual C++ 2008Do you have any suggestion to fix the issue? Should I look at my display settings (resolution, color management), or do I miss something in the MALI tools installation?Thanks for your support!
It is working now, after updating my graphic card driver.