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OpenGL_ES_2_0_Emulator_WinXP_v1.1: cannot run the examples correctly after installation

Note: This was originally posted on 7th April 2010 at http://forums.arm.com

Hi all,

I am trying to install the MALI GPU UI engine on my HP Laptop and I am getting a problem which other ppl reported to me as well so I think it is usefull to expose it here: after installing the UI engine, the OpenGL ES 2.0 emulator and the Offline Shader Compiler, I can compile the "cube example" from the emulator and run it, it opens a Win32 window, but the window remains black (note that the pixmap example works correctly). It goes the same with all the application examples in the UI engine: the applications are compiled and run correctly but the output window remains black while the application does not crash and runs correctly according to the i/o control output.

My graphic card is a ATI Mobility Radeon X2300 and I verified (using glew) that the graphic card driver supports "OpenGL version 2.0.6645 WinXP" and it also supports the extentions required. I have installed the Kronos files and the shader offline compiler and upated the system path with all the relevant paths.
I am using :
- OpenGL_ES_2_0_Emulator_WinXP_v1.1
- Mali_GPU_Offline_Shader_Compiler_WinXP_v2.2
- Mali_GPU_User_Interface_Engine_Win_v2.3
- Visual C++ 2008

Do you have any suggestion to fix the issue? Should I look at my display settings (resolution, color management), or do I miss something in the MALI tools installation?

Thanks for your support!
  • Note: This was originally posted on 7th April 2010 at http://forums.arm.com

    Hi all,

    I am trying to install the MALI GPU UI engine on my HP Laptop and I am getting a problem which other ppl reported to me as well so I think it is usefull to expose it here: after installing the UI engine, the OpenGL ES 2.0 emulator and the Offline Shader Compiler, I can compile the "cube example" from the emulator and run it, it opens a Win32 window, but the window remains black (note that the pixmap example works correctly). It goes the same with all the application examples in the UI engine: the applications are compiled and run correctly but the output window remains black while the application does not crash and runs correctly according to the i/o control output.

    My graphic card is a ATI Mobility Radeon X2300 and I verified (using glew) that the graphic card driver supports "OpenGL version 2.0.6645 WinXP" and it also supports the extentions required. I have installed the Kronos files and the shader offline compiler and upated the system path with all the relevant paths.
    I am using :
    - OpenGL_ES_2_0_Emulator_WinXP_v1.1
    - Mali_GPU_Offline_Shader_Compiler_WinXP_v2.2
    - Mali_GPU_User_Interface_Engine_Win_v2.3
    - Visual C++ 2008

    Do you have any suggestion to fix the issue? Should I look at my display settings (resolution, color management), or do I miss something in the MALI tools installation?

    Thanks for your support!






    Hi Anna,
      I'm from Taiwan. Recently I try to mody some code base on Mali development tool.I have met the same question.
    My solution is to chage another NB which don't containe isolated graphic card  .I'm not sure whether it can work or not on your side.but it can work on my side.

    the below NB can work with Mali.
    NB          CPU                         VGA
    Lenovo R60      T5600              Mobile Intel® 945GM Express Chipest Family


    the below NB or Desktop can't work with Mail.
                                                  CPU                                   VGA
    NB  Lenovo R60              T7200                                  ATI X1400

    PC Acer Packard bell Intel® Core( TM )i7 CPU 870 NVIDIA GeForce GT 230

    PC Acer Aspire R3600 Intel®   Atom( TM ) CPU 230 NVIDIA


    By the way,we still meet some question so far.
    where are you from ? if you are in Taiwan, maybe we can share some idea for each other.

    BR
    Alvin
  • Note: This was originally posted on 12th April 2010 at http://forums.arm.com

    It is working now, after updating my graphic card driver.
  • Note: This was originally posted on 14th April 2010 at http://forums.arm.com

    It is working now, after updating my graphic card driver.


    Hi Anna,

    Updating the graphics driver often works. However we'll be releasing a Beta version of the next OpenGL ES 2.0 Emulator release v1.2 in a couple of weeks which will provide better support for running on graphics cards (Nvidia for the Beta) and rendering on Mesa on Linux plus several other features like instrumentation and link to the Performance Analysis Tool.

    Cheers,
    Nizar