I also found that another Vulkan feature "fillModeNonSolid" is not support by Mali Vulkan Driver (I have tested on Mali-T880 and Mali-G76).
This feature is important when need to render 3D object in wireframe mode. Interestingly, when…
Does <Mali-T7xx/Mali-T8xx series> support "Vulkan"?
I wonder if <Mali Graphics Debugger v3.4> supports "Vulkan".
Vulkan supports the driver in <r10p0>?
Interested in Vulkan? Look out for the next Vulkan meet up which is being held on the ARM premises in Cambridge on May 26th.
This will be the 3rd Vulkan Developer event which will take a deeper than ever dive into programming 3D graphics using the Vulkan…
I wonder if you're planning to implement dualSrcBlend to a Vulkan driver later at some point (currently not supported), perhaps we could raise it if it's yet not planned?
Our Vulkan renderer will use it if the Vulkan driver supports it
Vulkan is a powerful graphics API which allows for complete control of your application, enhancing the visual fidelity and performance. However, the API can be quite complex for developers as there are many ways of doing the same thing. It can be difficult…
From this specification it should be possible to get Vulkan drivers running on Rockchip RK3288 SOC with Mali-T760 MP4.
Vulkan - Mali Developer Center
So where could we find a tutorial - how to get Vulkan running with Debian GNU Linux ?
Which version of…
Reducing power consumption and optimizing CPU utilization in a multi-core architecture are key to satisfy the increasing demand of delivering sustained high-quality graphics meanwhile maintaining a lasting battery life. The new Vulkan API facilitates…
On the 29th September, as promised at Google I/O, Unity released the first developer preview for their upcoming Vulkan renderer. Developers have been eagerly awaiting the release since Android Nougat was announced on the 22nd of August with Vulkan support…
but if you run a subset of the API vulkan, it normally should work vulkan. The more that it is the driver that runs
I'm testing the performance of Vulkan vs. OpenGLES using the samples provided here:
I modified the code to output an 8x8x8 cube of tori(donut) geometry. This seems to provide the GPU…