This post is very interesting.
So if I understand well if one day you want to take advantage of Vulkan on a TinkerBoard one day, hopefully Rockchip in the meantime want to get out drivers with the addition of Vulkan or any other graphics API?
Does <Mali-T7xx/Mali-T8xx series> support "Vulkan"?
I wonder if <Mali Graphics Debugger v3.4> supports "Vulkan".
Vulkan supports the driver in <r10p0>?
Interested in Vulkan? Look out for the next Vulkan meet up which is being held on the ARM premises in Cambridge on May 26th.
This will be the 3rd Vulkan Developer event which will take a deeper than ever dive into programming 3D graphics using the Vulkan…
I wonder if you're planning to implement dualSrcBlend to a Vulkan driver later at some point (currently not supported), perhaps we could raise it if it's yet not planned?
Our Vulkan renderer will use it if the Vulkan driver supports it
Reducing power consumption and optimizing CPU utilization in a multi-core architecture are key to satisfy the increasing demand of delivering sustained high-quality graphics meanwhile maintaining a lasting battery life. The new Vulkan API facilitates…
On the 29th September, as promised at Google I/O, Unity released the first developer preview for their upcoming Vulkan renderer. Developers have been eagerly awaiting the release since Android Nougat was announced on the 22nd of August with Vulkan support…
but if you run a subset of the API vulkan, it normally should work vulkan. The more that it is the driver that runs
Thanks for your reply Peter Harris.So if I understand correctly, it is enough for us to put pressure on Rockchip in our case, so that finally we leave the drivers with the support of Vulkan?I will therefore redirect to them hoping at least to have an…
Built for Modern Mobile Systems
ARM, along with other key industry members, made a lot of progress since the Vulkan announcement by the Khronos Group back in early 2015 and we’re now in the final stage of development.
Vulkan is a new…
I'm testing the performance of Vulkan vs. OpenGLES using the samples provided here:
I modified the code to output an 8x8x8 cube of tori(donut) geometry. This seems to provide the GPU…