The evaluation codec for Adaptive Scalable Texture Compression (ASTC) technology is now available on GitHub, making it easier for you to access, browse and contribute feedback. Previously the ASTC codec was released as a ZIP archive, including the source…
The AI Expo Africa is an annual event hosted in South Africa where the tech industry in Africa and beyond gather to showcase and talk about all things tech related. At the event, Arm held a three-hour developer workshop highlighting the benefits of Windows…
It's now been a year since we announced the Shader Pixel Local Storage extension. Here I'll recap what we've done since the time of the release.
I recommend reading Jan-Harald Fredriksen's blog post Pixel Local…
We talked recently about the evolution of mobile gaming, from the earliest days of snake, through the first Mali-powered phone right up to where we are today with the growing popularity of complex, high fidelity games on mobile. It isn't just us seeing…
Good frame rates and battery efficiency are absolutely critical for top-rated games. High performance helps make sure your game is fun to play and looks great. The mobile game studio Space Ape even found a direct correlation between frame rate and 30…
Hi,
I find the problem that I have to compiler Vulkan with Mali Offline Compiler at where malisc.exe is installed, otherwise will prompt "ERROR: external\glslangValidator.exe does not exist."
I also met with same problem when I use offline…
Following the strategic partnership announcement at GDC 2015 which was held in San Francisco from 2nd to 6th March : “ARM and Tencent Games collaborate to advance mobile gaming”, we have worked with Tencent Games to provide Tencent’s mobile game…
Each year at Arm, we announce brand-new premium GPUs for the mobile market. However, this year we decided to go one step further, to ensure the best experiences live forever by launching a brand-new flagship GPU called ‘Immortalis.’ This extends our GPU…
We are happy to announce the release of Arm Mobile Studio 2021.1, the latest version of our tool suite for profiling Android applications and games. In this bumper issue, we will cover the new features and quality-of-life improvements in both the 2021…