• Welcome to GDC17!

    Welcome one and all to my favourite time of year, GDC time! Once again we’re back in San Francisco amongst the best and brightest of the global game development industry to bring you all the very latest tech, tools, tips and tricks to help you build the…

  • Arm Mali Developer Resources

    Looking for all of the developer resources available from Arm? As there are so many they can be difficult to find sometimes. That is where we come in with this handy quick reference blog for you!

    Developer Guides

  • GDC’17: Developer resources released

     One of the strengths of ARM is the resources we invest in nurturing the developer ecosystem using the ARM architecture. Mobile graphics developers are really important to us and the Game Developer Conference (#GDC17) is the place where graphics developers…

  • [MGD/GearVR/UE4] End of frame not detected

    Hi guys,

    I'm trying to profile a GearVR application running on Unreal Engine v4.17 with Mali Graphics Debugger (4.7) integrated. I can connect to the MGD service on the device and receive data but it seems that the profiler doesn't detect the end of…

  • ASTC Evaluation Codec now on GitHub

    The evaluation codec for Adaptive Scalable Texture Compression (ASTC) technology is now available on GitHub, making it easier for you to access, browse and contribute feedback. Previously the ASTC codec was released as a ZIP archive, including the source…

  • Pixel Local Storage

    It's now been a year since we announced the Shader Pixel Local Storage extension. Here I'll recap what we've done since the time of the release.

    What is Pixel Local Storage?

    I recommend reading Jan-Harald Fredriksen's blog post Pixel Local…

  • “ARM + Tencent Games Innovation Lab” has been opening for six thousands game developers of Tencent Games

    Following the strategic partnership announcement at GDC 2015 which was held in San Francisco from 2nd to 6th March : “ARM and Tencent Games collaborate to advance mobile gaming”, we have worked with Tencent Games to provide Tencent’s mobile game…

  • Evolution of mobile gaming: Gains, games and growing pains

    We talked recently about the evolution of mobile gaming, from the earliest days of snake, through the first Mali-powered phone right up to where we are today with the growing popularity of complex, high fidelity games on mobile. It isn't just us seeing…

  • Game Developers Conference (GDC)

    to Coordinated Universal Time
    Moscone Convention Center, 747 Howard Street, San Francisco, CA 94103
    The Game Developers Conference (GDC) is the primary forum where programmers, artists, producers, game designers, audio professionals, business decision-makers and others involved in the development of interactive games and virtual reality gather...
  • Mali Offline Compiler Vulkan External glslangValidator.exe

    Hi,

    I find the problem that I have to compiler Vulkan with Mali Offline Compiler at where malisc.exe is installed, otherwise will prompt "ERROR: external\glslangValidator.exe does not exist."

    I also met with same problem when I use offline…