I seem to be unable to properly connect the Mali Debugger to my unrooted Galaxy S6 running a Unity game. I install and launch the MGD.apk on my device, and it lists my Unity game as one of the traceable apps, yet when I open the device manager I see this…
i get some problem for building the app··
and my env is unity 2018.2.6f1 .pixel 2 xl
On the 29th September, as promised at Google I/O, Unity released the first developer preview for their upcoming Vulkan renderer. Developers have been eagerly awaiting the release since Android Nougat was announced on the 22nd of August with Vulkan support…
Developers have used reflections extensively in traditional game development and we can therefore expect the same trend in mobile VR games. In a previous blog I discussed the importance of rendering stereo reflections in VR to achieve…
The topic of this blog was presented recently to students in a workshop at Brains Eden Gaming Festival 2014 at Anglia Ruskin University in Cambridge . We wanted to provide students with an effective and low cost technique to implement…
i was trying to debug my game with mali debugger on android i followed step by step this post https://www.mcvuk.com/how-to-use-arms-mali-graphics-debugger-in-unity/but nothing show up on the debugger .
Can't you give me a complete project? I download the project from Unity asset store but the project didn't have the reflection local cubmap.
Hi everyone, we are in the process of releasing the Unity project, so that should be available soon. I will post information once it's ready for downloading.
Good news! As we promised we have released the package at Unity Asset Store: here
It's for free! Feel free to download the package and do further experiments.
We are looking forward to hearing your feedback.
Make a unity Tutorial about how to implement dinamic shadows please!!!
It would be great if you used Skinned meshes moving in the level with shadows.
Can you doo that?