It could be - the API translator and emulation is very sensitive to host graphics driver behavior.
Hi Santhosh,
For compute demo did you have a look at our OpenGL ES SDK on GitHub? There is a sample there using Compute shaders https://github.com/ARM-software/opengl-es-sdk-for-android/tree/master/samples/advanced_samples/ComputeParticles
Santhosh Kumar…
Hey,
I think I ran into a shader compiler bug on my S8. I create a OpenGL ES 3.0 context and I verify that 3.1 is supported. I then try to compile my fragment shader but if the shader happens to write to a SSBO, the code fails to compile with a empty…
I see the latest Mali OpenGL ES Emulator 3.0 support the OpenGL ES 3.2 and also include the gl32.h head file.However, when I use some ES 3.2 API like glPatchParameteri, the link failed with unresolved external symbol __imp__glPatchParameteri@8 . glCreateShader…
I'm looking for the OpenGL ES 2.0 emulator for Mac OS.
The online documentation on arm seems to suggest that this used to exist at some point:
https://developer.arm.com/docs/dui0511/f/installation-and-configuration-on-mac-os-x
I assume this is an…
Hi,
I use the OpenGL ES 3.1 Emulation on windows. Some applicaitons may use the other vertion of opengl es, so i do not copy the files of dll to the system path (system32/SysWOW64).
Now, when i move all files of my application to the chinese path, my…
One more question. If OpenGL vendor is ARM and driver version is <22, I'd like to insert a workaround. I know how to detect that the vendor is ARM ( glGetString(GL_VENDOR) ) but how do I detect the version of the driver?
On my Samsung Galaxy S7…
Hi Gabor,
You can find the Linux OpenGL ES SDK at this address under the Linux Target v2.4.4 section: https://developer.arm.com/products/software/mali-sdks/opengl-es/downloads
Cheers,
Thomas
What GPU are you running on, and with which driver version?
Older OpenGL ES drivers had some optimizations to remove large spatial jumps in index buffers, but this has a high CPU cost and generally isn't possible on Vulkan due to the more literal approach…
MGD does not capture GLES calls. For Vulkan it works straitforward (had to copy libGLES_mali.so as a libVkLayerLayerMGD.so in app's folder to make it working)
When run mgddaemon on command line below error is printed
$ adb shell mgddaemon1528380971677…