• RE: mali-checker showing as no opengl es version support available.

    It could be - the API translator and emulation is very sensitive to host graphics driver behavior.

  • RE: SSBO Mali GPU - Opengl ES

    Hi Santhosh,

    For compute demo did you have a look at our OpenGL ES SDK on GitHub? There is a sample there using Compute shaders https://github.com/ARM-software/opengl-es-sdk-for-android/tree/master/samples/advanced_samples/ComputeParticles 

  • Samsung S8 OpenGL ES 3.1 Empty Info Log on Compiling

    Hey, 

    I think I ran into a shader compiler bug on my S8. I create a OpenGL ES 3.0 context and I verify that 3.1 is supported. I then try to compile my fragment shader but if the shader happens to write to a SSBO, the code fails to compile with a empty…

  • OpenGL ES 3.2 support problem with Mali OpenGL ES Emulator 3.0

    I see the latest Mali OpenGL ES Emulator 3.0 support the OpenGL ES 3.2 and also include the gl32.h head file.However, when I use some ES 3.2 API like glPatchParameteri, the link failed with unresolved external symbol __imp__glPatchParameteri@8 . glCreateShader…

  • OpenGL ES emulator for Mac?

    I'm looking for the OpenGL ES 2.0 emulator for Mac OS.

    The online documentation on arm seems to suggest that this used to exist at some point: 

    https://developer.arm.com/docs/dui0511/f/installation-and-configuration-on-mac-os-x

    I assume this is an…

  • I can't use OpenGL ES 3.1 Emulation in the Chinese path on Windows.

    Hi,

        I use the OpenGL ES 3.1 Emulation on windows. Some applicaitons may  use the other vertion of opengl es, so i do not copy the files of dll to the system  path (system32/SysWOW64).

       Now, when i move all files of my application to the chinese path, my…

  • RE: OpenGL ES 3.1 on Mali T880: flashes

    One more question. If OpenGL vendor is ARM and driver version is <22, I'd like to insert a workaround. I know how to detect that the vendor is ARM  ( glGetString(GL_VENDOR) ) but how do I detect the version of the driver? 

    On my Samsung Galaxy S7…

  • RE: OpenGL ES SDK for Linux

    Hi Gabor,

    You can find the Linux OpenGL ES SDK at this address under the Linux Target v2.4.4 section: https://developer.arm.com/products/software/mali-sdks/opengl-es/downloads

    Cheers,

    Thomas

  • RE: Why vulkan has much higher input primitives than OpenGL?

    What GPU are you running on, and with which driver version?

    Older OpenGL ES drivers had some optimizations to remove large spatial jumps in index buffers, but this has a high CPU cost and generally isn't possible on Vulkan due to the more literal approach…

  • MGD: Can't capture OpenGL ES trace but Vulkan works

    Hi,

    MGD does not capture GLES calls. For Vulkan it works straitforward (had to copy libGLES_mali.so as a libVkLayerLayerMGD.so in app's folder to make it working)

    When run mgddaemon on command line below error is printed

    $ adb shell mgddaemon
    1528380971677…