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<?xml-stylesheet type="text/xsl" href="https://community.arm.com/utility/feedstylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/"><channel><title>Pramod Ranade's Activities</title><link>https://community.arm.com/members/pramod-ranade</link><description>Pramod Ranade's recent activity</description><dc:language>en-US</dc:language><generator>Telligent Community 10</generator><item><title>On Cortex-M4F microcontrollers: is fixed point math faster or floating point?</title><link>https://community.arm.com/developer/tools-software/tools/f/armds-forum/47684/on-cortex-m4f-microcontrollers-is-fixed-point-math-faster-or-floating-point</link><pubDate>Tue, 22 Sep 2020 05:35:15 GMT</pubDate><guid isPermaLink="false">dd9e70c8-6d3c-4c71-b136-2456382a7b5c:c1803e36-ffa5-46bf-a826-d8b1ee5b2ba5</guid><dc:creator>Pramod Ranade</dc:creator><description>&lt;p&gt;Hi,&lt;/p&gt;
&lt;p&gt;I am using S32K14x controllers (Coretx-M4F). It has floating point math unit. I need to perform many mathematical operations as fast as possible. Which will be faster: fixed point q16 or fixed point q32 or single precision (32 bit) floating point?&lt;/p&gt;
&lt;p&gt;Regards,&lt;/p&gt;
&lt;p&gt;Pramod&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>Ask A Question I</title><link>https://community.arm.com/achievements/460ac7df-7ccc-4c42-a204-9e05eef3be09</link><pubDate>Tue, 22 Sep 2020 05:35:16 GMT</pubDate><guid isPermaLink="false">dd9e70c8-6d3c-4c71-b136-2456382a7b5c:db90633f-e790-4a46-900d-2a061fe52d06</guid><dc:creator /><description>Ask a question in a forum.</description></item></channel></rss>