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Pavel Rudko

Pavel Rudko

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  • Not Answered

    capturing gfxr for a frame 0

    1876 views
    5 replies
    Latest over 1 year ago
    by rchakena
  • Suggested Answer

    RTX5 RTOS build using gcc 0

    1698 views
    1 reply
    Latest over 1 year ago
    by Pavel Rudko
  • Suggested Answer

    Unity build on ARM64 Linux or best analog development environment 0

    2923 views
    1 reply
    Latest over 1 year ago
    by Pavel Rudko
  • Not Answered

    Improving an LSTM model fit to a datasets noise 0

    • Machine Learning (ML)
    • TensorFlow
    • python
    1449 views
    1 reply
    Latest over 1 year ago
    by Pavel Rudko
  • Suggested Answer

    what can we benefit from single channel texture for performance 0

    • Graphics and Gaming
    • rendering
    1445 views
    2 replies
    Latest over 1 year ago
    by Peter Harris
  • Answered

    Can't connect to Android 10 device using lwi_me.py +1

    948 views
    3 replies
    Latest over 1 year ago
    by Peter Harris
  • Answered

    Performance Adviser error: cannot find any frames +1

    5506 views
    6 replies
    Latest over 1 year ago
    by Berkay Tandoğan
  • Suggested Answer

    Mali-G76 Vulkan mesh skinning compute shader bug 0

    1474 views
    5 replies
    Latest over 1 year ago
    by sandralaurienax3
  • Answered

    Mali G57 vkCreateGraphicsPipelines crashes with Tessellation shaders 0

    • vulkan
    • vulkan api
    1730 views
    6 replies
    Latest over 1 year ago
    by Андрей Геец
  • Suggested Answer

    Where is the info of my frame? :) 0

    1360 views
    5 replies
    Latest over 1 year ago
    by Dmitriy_
  • Suggested Answer

    [Arm NN on Cortex-A9] Static build leads to "None of the preferred backends [CpuRef ] are supported" error at runtime 0

    • Cortex-A9
    • Arm NN
    3353 views
    8 replies
    Latest over 1 year ago
    by Emiliasummer
  • Suggested Answer

    OpenCL time excetion increase in time 0

    • OpenCL
    • Android
    2021 views
    2 replies
    Latest over 1 year ago
    by Willy Wolff
  • Suggested Answer

    SimpleTriangle Application From Graphics And Mobile Gaming Course 0

    • Mali OpenGL ES SDK for Android
    • Graphics and Gaming
    • OpenGL ES 2.0
    5678 views
    8 replies
    Latest over 1 year ago
    by ciakgbraw
  • Suggested Answer

    how to catch Android Trace label? 0

    4887 views
    6 replies
    Latest over 1 year ago
    by kameshbhai32
  • Not Answered

    Building Arm NN for a bare-metal system 0

    • Arm NN
    • Baremetal
    1059 views
    1 reply
    Latest over 1 year ago
    by Pavel Rudko
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