High Water Mark feature in RTX

I'm using the RTX RTOS and I noticed that in the latest version there is a new feature which is a stack high water mark. I've been able to use this while debugging in the IDE but was wondering if there's a way to get this information from the RTOS so that I can monitor this in normal operation? Currently I have my own stack monitoring thread that uses the RTOS' task control block structure to manually calculate stack usage but if I could grab this high water mark data instead then my stack monitor thread could be slimmed down considerably. So, if anyone knows where within the RTOS this high water mark data resides or how to access it please let me know.


More questions in this forum