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<?xml-stylesheet type="text/xsl" href="https://community.arm.com/utility/feedstylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Confused about banked code linking</title><link>https://community.arm.com/developer/tools-software/tools/f/keil-forum/25013/confused-about-banked-code-linking</link><description> 
Hello, I&amp;#39;m using uVision3 building a RE2 project. I have read the
artical in here http://www.keil.com/support/docs/2349.htm, 
but I&amp;#39;m just confused. Is there a difference between Bank 0 and
Common? Why can&amp;#39;t I use Merge32K Hex file when I have code</description><dc:language>en-US</dc:language><generator>Telligent Community 10</generator></channel></rss>