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<?xml-stylesheet type="text/xsl" href="https://community.arm.com/utility/feedstylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Include Floating Library</title><link>https://community.arm.com/developer/tools-software/tools/f/keil-forum/15450/include-floating-library</link><description> I know the standard c51 library is c51s.lib and shall change/include the c51fps before I can using floating mathmatic, but where I should include or change the setting in the uV2? 
 
Thanks 
Jack </description><dc:language>en-US</dc:language><generator>Telligent Community 10</generator><item><title>RE: Include Floating Library</title><link>https://community.arm.com/thread/39594?ContentTypeID=1</link><pubDate>Thu, 02 Jan 2003 12:25:11 GMT</pubDate><guid isPermaLink="false">dd9e70c8-6d3c-4c71-b136-2456382a7b5c:2c052b33-b8d4-4f6a-ad61-eb288d7aadc1</guid><dc:creator>Jon Ward</dc:creator><description>&lt;p&gt;There is no setting.  If you use floating-point data types, the compiler automatically includes the correct library.&lt;br /&gt;
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&lt;b&gt;Jon&lt;/b&gt;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item></channel></rss>