Hello Arm Community!
I'm facing a problem with a HUAWEI P20 which has a GPU
GLES: ARM, Mali-T830, OpenGL ES 3.2 v1.r20p0-01rel0.9a7fca3f7dd712a473937294a8ae24b1
the Stramline/GA capture shows that eglSwapBuffers(), in some frames, are taking so much time to execute.
Why in some frames it's time is so low (like in the call 2) and sometimes very high (like calls 1, 3 and 4)?
Thank you very much!
Hi Lothav,Your frame times look very long here - frame #2156 in your diagram looks to be about 100ms long. It's highly likely that you are GPU bound, so the CPU is blocking waiting for the GPU to catch up because there is no point in the CPU running too far ahead of the GPU rendering.HTH, Pete
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