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OpenGL ES 3.0 use texture function,but the sample color is incorrect. Anyone can help me?
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OpenGL ES 3.0 use texture function,but the sample color is incorrect. Anyone can help me?
Offline
lb377463323
over 3 years ago
Thanks.
Top replies
Offline
Peter Harris
over 3 years ago
+2
Can you share the full shaders you are using please? *EDIT* Also, can you let us know what device and Mali GPU you are using? Cheers, Pete
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Peter Harris
over 3 years ago
in reply to
lb377463323
+2
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If I understand your original post correctly, this works: void main() { vImgColor = texture(vFragTxrImageOES, vFragTexcoord0); } ,,, but this doesn't? void main() { vImgColor = texture(vFragTxrImageOES...
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