Attached is APK that reproduces half float texture coordinates being rendered incorrectly, after one correct frame.
The APK is confidential, only for diagnostic purposes and not to be shared outside ARM or to be used for other purposes.
For Issue with half float vertex attribute/varying with OpenGL ES on Mali-T628
Thank you for the reproducer. I will update you when we find anything out. I will reply in the public discussion so others who face similar problems will have a potential solution.
I will not share any of the specifics/code from what you sent in that public discussion.
Have you been able to reproduce, and have you been able to diagnose, can you confirm if this is possible driver issue, or could this be my application doing something bad?
Apologies for the delay in getting back to you. This is still under investigation.
Unfortunately this time of year is 'Holiday season' so we have a lot of our engineers out, hence the lack of progress.
I hope that we can give you some information within the next few weeks.