Does anyone know how to open the samples from the text guide, Chapter 16 for W7?
I have already downloaded the emulator, cmake and Visual Studio.
The instructions are somewhat confusing for me on page 448.
trying to get started with the 'Hello Triangle' code.
Hello.
According to the book, that's what it says.
I went to qualcomm developer site to download
the Adreno SDK emulator, but there's a bunch
of links there.
Have no idea what to pick.
Thanks,
Lester R.
Hi Lester,
To be clear that book isn't actually anything to do with ARM, and I don't have a copy to check the instructions on that page . Do they specifically ask you to install the Mali GLES Emulator to build the samples against?
From a quick glance at danginsburg/opengles3-book · GitHub they only support Android and iOS as targets out of the box, are you sure the book states that you can build them for Windows?
Edit: PS the second repo benosteen/opengles-book-samples · GitHub appears to be a fork of the GLES 2 book's samples (OpenGL ES 2.0 Programming Guide: Amazon.co.uk: Aaftab Munshi, Dan Ginsburg, Dave Shreiner: 9780321502797: Books) but ported to run on windows against an Emulator. If you want to run on Windows and not on an Android/iOS GLES 3 enabled device, then that's a good start but you won't be able to work through them with your GLES 3 book, you will need the GLES 2 book.
Chris
Hello again McG,
I really wanted to start with
Chapter 2, called Hello Triangle.
It looks like there is a process
of creating these folders/subdirectories
in an orderly fashion.
Hello McGeagh,
This is my purchased book from the Amazon link:
http://www.amazon.com/OpenGL-3-0-Programming-Guide-Edition/dp/0321933885
I want to build the samples for Microsoft Windows with Visual Studio. I am currently using W7.
It tells that in order to download and build the samples go to this link:
https://github.com/danginsburg/opengles3-book/
But then I stumbled upon this other link:
https://github.com/benosteen/opengles-book-samples/tree/master/Windows
I have already installed Visual Studio 2013, CMake and the Mali Cube Emulator.
The book also instructs to create folders or directories.
But how do I do that?
Thanks In Advance,
Hi borikensis7,
Sorry but I do not fully understand your question, can you rephrase it, or provide links etc to what you mean?
What 'OpenGL ES 2.0 Text Guide' do you refer to?
Do you mean the Mali OpenGL ES SDK?
The source code for all of our samples are contained within the SDK's that we provide: SDKs - Mali Developer Center
Please download either the Android or the Linux SDK, and you will find the source code within that package.
I hope that helps.
Kind Regards,
Michael McGeagh
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