I'm facing this issue when trying to get html report from Streamline capture using Performance Adviser tool:
Problems were found preparing html report:
WARNING: Build name not provided. You can add this as a command line argument (use --build-name).
WARNING: Build timestamp not provided. You can add this as a command line argument (use --build-timestamp).
WARNING: Device name not provided. You can add this as a command line argument (use --device-name).
WARNING: Cannot find draw calls counter. Use LWI or GA interceptor when creating your capture to obtain draw calls data.
ERROR: Cannot find any frames. Please refer to the user guide for methods of providing frame data to Performance Advisor.
WARNING: CPU cycles data was not used. Cycles data is missing or unreliable. Use --force-cycles to force usage of this data.
My Host OS is macOS Catalina 10.15.7, Android 9, OpenGL ES 32-bit
Also my script is:
python3 lwi_me.py -v --lwi-mode=capture --lwi-fps-threshold=20 --32bit --lwi-out-dir=$HOME/Documents/Projects/slowFramesPA command:pa captureName.apclibLWI.so file integrated in Unity project
Try renaming libLWI.so to libMGD.so - I don't think the Unity library loader will loo for libLWI.so.
Note on newer Unity builds, the library load hook in-app has been removed so you will need to use an Android 10 device with OpenGL ES layers (Performance Advisor doesn't currently support injecting the GLES layers at run-time, although Graphics Analyzer does).
Thanks for the feedback! Will check it.
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