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EGLFrameContext occasionally missing from Streamline captures

Hi, 

For reasons unknown to me, the $FrameRateEGLContext**** (the **** representing the memory address, or equivalent suffix) counter seems to be absent from some of my captures and I'm struggling to understand what could be the reason. During some captures using a Samsung S10e I got that counter popping up. I'm doing captures of a Unity application (debuggable) but I can't recall having changed anything that might influence this.

I'm selecting the template counters for the G76 (as far as I can tell there's no counter in there representing this one, which probably points to the issue I'm having).

Do you have any idea why this might happen? I'm using Arm Mobile Studio 2020 btw.