I have a rk3399 based board.
Can I drive a 4K screen ?
My code looks like :
while(1) {
// update small part of my texture , eg 16 lines of a texture .
// texture is big : 8292 x 2160
glTexSubImage2D
// update texture uv cord.
// draw two triangle to blit from texture to screen .
glDraw ( )
eglSwapBuffers
}