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Connecting Unity app to Streamline

I'm trying to profile an app developed in Unity with Streamline. I followed the instruction for setting up the package here to make it debuggable, but I still get this from the terminal:

"run-as: package not debuggable: com.srm.streamlinelab
run-as: package not debuggable: com.srm.streamlinelab
run-as: package not debuggable: com.srm.streamlinelab
gatord: 1 file pushed. 11.1 MB/s (2490344 bytes in 0.215s)
run-as: package not debuggable: com.srm.streamlinelab
run-as: package not debuggable: com.srm.streamlinelab
Manual step: Capture in Streamline, and then press any key.
Press any key to continue . . ."

And Streamline doesn't connecty to the device says "unable to connect to gatord at target device ". With other apps I can connect though, but they were not developed in unity.

What am I missing to make Streamline work with a Unity app?