Issues with latest ARM GLES Emulator 1.4.1 on windows

Our GLES program was working with GLES Emulator 1.4.0 on Windows 7. However, when we switched to 1.4.1, we found the image could not be rendered correctly. It is all black. The problem seems related with framebuffer.

Here are the error messages.

FATAL - GLES: (SystemFBOImpl::configureDepthStencilAttachments 248) Will use GL_DEPTH24_STENCIL8 for system FBO's depth+stencil attachment

FATAL - GLES: (SystemFBOImpl::configureColorAttachment 300) Using GL_RGBA8 for color attachment

FATAL - GLES: (SystemFBOImpl::configureDepthStencilAttachments 248) Will use GL_DEPTH24_STENCIL8 for system FBO's depth+stencil attachment

FATAL - GLES: (SystemFBOImpl::configureColorAttachment 300) Using GL_RGBA8 for color attachment

glCheckFramebufferStatus(target = GL_FRAMEBUFFER) = GL_FRAMEBUFFER_COMPLETE

- warning: incomplete framebuffer (GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER)

FATAL - GLES: (SystemFBOImpl::configureDepthStencilAttachments 248) Will use GL_DEPTH24_STENCIL8 for system FBO's depth+stencil attachment

FATAL - GLES: (SystemFBOImpl::configureColorAttachment 300) Using GL_RGBA8 for color attachment

glClear(mask = GL_DEPTH_BUFFER_BIT)

- warning: glGetError(glClear) = GL_INVALID_FRAMEBUFFER_OPERATION

glClear(mask = GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT)

- warning: glGetError(glClear) = GL_INVALID_FRAMEBUFFER_OPERATION

glDrawElements(XXX)

- warning: glGetError(glDrawElements) = GL_INVALID_FRAMEBUFFER_OPERATION

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