Hello
Fragment Shader can't read uniform block On Galaxy S6(Mali-T760 MP8).For example, these uniform block parameters are NaN.layout(std140, column_major) uniform _ub_params_vec4{ vec4 _ub_param0; vec4 _ub_param1; vec4 _ub_param2; vec4 _ub_param3;} ub_params;
As long as I tried,- Not all but some draw calls can be read.- It has not happened on other phones/chipset.- No OpenGL Error.- It can read uniform parameters.
Could you tell me something that might be the cause?Thanks.