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Latest Blogs
  • Insights from the Ecosystem: The Importance of Tools, Metrics and Optimisations

    Pablo Fraile
    Pablo Fraile
    Blog explores the trends and challenges Arm is hearing from our ecosystem partners and how we're responding through tools, metrics and optimisations on top of our silicon IP
    • September 22, 2020
  • Game cost budgeting, Valhall shader profiling, and more with Mobile Studio 2020.2

    Peter Harris
    Peter Harris
    We have recently released Arm Mobile Studio 2020.2, the latest version of our performance analysis tool suite for Android applications. This release includes a number of new features, as well as some…
    • September 15, 2020

View all blogs in Graphics and Gaming

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Leaderboard
  • Graphics - Most active members

    Most active members in the Graphics & Multimedia community - 6 months rolling.

    • Rank
      Name
      Points
    • 1
      Peter Harris Peter Harris
      395
    • 2
      Ben Clark Ben Clark
      85
    • 3
      JPJ JPJ
      75
    • 4
      Kévin Petit Kévin Petit
      52
    • 5
      speedym speedym
      28
    • 6
      Mark Chen Mark Chen
      16
    • 7
      huanshen huanshen
      14
    • 8
      Tzuchien Chiu Tzuchien Chiu
      13
    • 8
      Jesus Jesus
      13
    • 10
      linuxias linuxias
      11
    • Updated: October 25, 2020 2:45 AM
    • More
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    >
Unanswered questions
  • Not Answered

    Hardware counters on Arm Graphics Analyzer tool 0

    • Graphics Developers
    • Graphics Processing Unit
    25092 views
    6 replies
    Latest 6 months ago
    by azy
  • Not Answered

    Graphics Analyzer can't find trace file 0

    • Mali Graphics Debugger
    12447 views
    1 reply
    Latest 7 months ago
    by Ihaa
  • Not Answered

    How many atoms are performed for one time slice during multi-kernel processing? 0

    • Mali Kernel Device Drivers for GPU
    • Mali User Space Binary Drivers for GPU
    • Mali GPU (Midgard Architecture)
    • Mali-T860
    • Linux OpenCL
    12276 views
    0 replies
    Started 7 months ago
    by Teresias
  • Not Answered

    Texture mixing using GLSL makes strange result in Galaxy-S8(Mali G71) 0

    • Mali GPU (Bifrost Architecture)
    • OpenGL ES
    21685 views
    2 replies
    Latest 7 months ago
    by sam1379
  • Not Answered

    glMapBufferRange fails with Out of memory error (Mali-G71 MP20) 0

    13828 views
    0 replies
    Started 7 months ago
    by charliehorse55
<>
Most viewed questions
  • Answered

    16bit float uniforms in OpenGL ES 3.x when using ARM Mali GPUs? 0

    • Mali OpenGL ES SDK for Android
    • OpenGL ES
    2029 views
    2 replies
    Latest 24 days ago
    by speedym
  • Answered

    in 4.1.0 :soinfo_relocate(linker.cpp:993): cannot locate symbol "log2" referenced by "libGLES_mgd.so" +1

    • Mali Drivers
    • OpenGL ES
    2030 views
    2 replies
    Latest over 4 years ago
    by aion-li
  • Answered

    Query on glMapBufferOES and glShaderBinary/glProgramBinary support +1

    • Mali Drivers
    • OpenGL ES
    • Mali-GPU
    2030 views
    1 reply
    Latest over 6 years ago
    by Chris Varnsverry
  • Answered

    Mali t-760 GPU Architecture +1

    • Mali-T620
    • Mali-GPU
    2044 views
    1 reply
    Latest over 5 years ago
    by Peter Harris
  • Answered

    How to use Streamline  to analyze the performance of the cocos2d game +1

    • Streamline
    • Mali-GPU
    2049 views
    1 reply
    Latest over 6 years ago
    by Chris Varnsverry
<>

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