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Latest Blogs
  • Insights from the Ecosystem: The Importance of Tools, Metrics and Optimisations

    Pablo Fraile
    Pablo Fraile
    Blog explores the trends and challenges Arm is hearing from our ecosystem partners and how we're responding through tools, metrics and optimisations on top of our silicon IP
    • September 22, 2020
  • Game cost budgeting, Valhall shader profiling, and more with Mobile Studio 2020.2

    Peter Harris
    Peter Harris
    We have recently released Arm Mobile Studio 2020.2, the latest version of our performance analysis tool suite for Android applications. This release includes a number of new features, as well as some…
    • September 15, 2020

View all blogs in Graphics and Gaming

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Leaderboard
  • Graphics - Most active members

    Most active members in the Graphics & Multimedia community - 6 months rolling.

    • Rank
      Name
      Points
    • 1
      Peter Harris Peter Harris
      395
    • 2
      Ben Clark Ben Clark
      85
    • 3
      JPJ JPJ
      75
    • 4
      Kévin Petit Kévin Petit
      52
    • 5
      speedym speedym
      28
    • 6
      Mark Chen Mark Chen
      16
    • 7
      huanshen huanshen
      14
    • 8
      Tzuchien Chiu Tzuchien Chiu
      13
    • 8
      Jesus Jesus
      13
    • 10
      linuxias linuxias
      11
    • Updated: October 26, 2020 2:45 AM
    • More
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    >
Unanswered questions
  • Not Answered

    Problems about zero copy clImportMemoryARM 0

    722 views
    2 replies
    Latest 3 days ago
    by m.x
  • Not Answered

    Texture instruction count limitation on Mali T-XXXX GPUs? 0

    • Mali GPU (Midgard Architecture)
    3675 views
    3 replies
    Latest 6 days ago
    by Peter Harris
  • Not Answered

    Mali Core Unit Utilization graph in Streamline no longer including up to a hundred% 0

    • High Fidelity Mobile Gaming
    4089 views
    1 reply
    Latest 1 month ago
    by Peter Harris
  • Not Answered

    mali-checker showing as no opengl es version support available. 0

    4117 views
    0 replies
    Started 2 months ago
    by tattimano
  • Not Answered

    Display problem in GTK/Webkit with RK3288 Mali-T764 0

    4720 views
    1 reply
    Latest 2 months ago
    by IronKang
>
Most viewed questions
  • Answered

    16bit float uniforms in OpenGL ES 3.x when using ARM Mali GPUs? 0

    • Mali OpenGL ES SDK for Android
    • OpenGL ES
    2207 views
    2 replies
    Latest 26 days ago
    by speedym
  • Answered

    why is the "select renderer" gray in shader development studio as shown in the attachment? +1

    • OpenGL ES
    • Mali-GPU
    2222 views
    2 replies
    Latest over 6 years ago
    by Ellie Stone
  • Answered

    eglMakeCurrent outputs on console - FATAL GL_ARB_transform_feedback2 extension is required but not detected. 0

    • OpenGL ES
    2239 views
    2 replies
    Latest over 6 years ago
    by Stephen Barton
  • Answered

    Error reported when connect MGD +1

    • Mali Graphics Debugger
    2239 views
    1 reply
    Latest over 4 years ago
    by Stephen Barton
  • Answered

    RenderScript driver internals +1

    • Mali Drivers
    • Mali-GPU
    2241 views
    1 reply
    Latest over 3 years ago
    by Anthony Barbier
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