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Blogs

Latest Blogs
  • Arm Allinea Studio - 18.2 is now available

    Ashok Bhat
    Ashok Bhat
    We are happy to announce the availability of Arm Allinea Studio 18.2 version with key new enhancements in Compiler and Libraries.
    • April 4, 2018
  • Profiling Python and compiled code with Arm Forge – and a performance surprise

    Patrick Wohlschlegel
    Patrick Wohlschlegel
    If you are developing HPC applications, there is a good chance that you have been in contact with Python these days.
    • March 28, 2018
  • PerfDoc – How to Optimize Early With Vulkan Validation Layer Tools at GDC18

    Freddi Jeffries
    Freddi Jeffries
    Jungwoo Kim from Samsung takes a moment to recap the benefits of Vulkan’s cross platform capabilities for those who may not yet be working with this most recent API from Khronos.
    • March 23, 2018
  • Post Processing Effects for Mobile at GDC18

    Freddi Jeffries
    Freddi Jeffries
    GDC 2018 - first up this morning is a talk on Post Processing Effects for Mobile from Arm’s very own Stephen Barton and Attilio Provenzano, as well as Srdja Stetic-Kozic from Serbian game studio, Nordeus…
    • March 22, 2018
  • 25 Years of Mobile Gaming - Powered by Arm

    Ben Walshe
    Ben Walshe
    Our main theme at GDC this year is how Arm has helped shape mobile gaming for just over 25 years. So, let us tell you the story.
    • March 13, 2018
  • Migrate to Arm Compiler 6 from gcc

    Ronan Synnott
    Ronan Synnott
    Previously there was a reasonably high barrier to change, but Arm tools can now readily consume GNU assembler and C constructs, allowing you to more easily use the highly optimizing Arm Compiler in your…
    • March 12, 2018
  • Mainstream mobile: Bringing premium experiences to millions more consumers

    Freddi Jeffries
    Freddi Jeffries
    We are proud to announce the release of two new Mali GPUs, Mali-G52 and Mali-G31, to our Mainstream and Ultra Efficient roadmaps.
    • March 6, 2018
  • Retargeting and Enabling Exceptions with an ELF Image

    tmeduthie
    tmeduthie
    Retargeting semihosting procedures and enabling hardware interrupt based functionality to an embedded system running in an emulator
    • March 2, 2018
  • Arm at GDC 2018

    Ben Walshe
    Ben Walshe
    So, for those of you who may not be aware of what does Arm does at GDC, or why Arm should care about game developers, let us fill you in!
    • February 28, 2018
  • MWC18: A Smartphone Camera With a Brain

    Roberto Mijat
    Roberto Mijat
    We're excited to announce some of our recent collaborations in mobile and camera tech, some of which we will be showcased at the MWC 2018.
    • February 23, 2018
  • Arm NN: Build and Run ML Apps Seamlessly on Mobile and Embedded Devices

    Tim Hartley
    Tim Hartley
    Arm NN SDK, a key piece of technology that makes it much, much easier to build and run ML applications on power-efficient, Arm-based platforms.
    • February 13, 2018
  • Build and run Linaro deliverables with Arm Fast Models

    Jason Andrews
    Jason Andrews
    This article provides some confidence that the Linaro deliverables can be adapted when a project is a little different from the default assumptions.
    • February 6, 2018
  • Using Arm development solutions to bring On-Device Machine Learning inference to embedded world

    odinlmshen
    odinlmshen
    In this blog, I will try to use a sample Convolutional Neural Network (CNN) as an example to descript how to use Arm development solutions to enable Machine Learning (ML) on device.
    • January 30, 2018
  • Arm support for Android NNAPI gives >4x performance boost

    Robert Elliott
    Robert Elliott
    Arm now supports Android Neural Networks API (NNAPI) with open-source, optimized NN operators that deliver serious performance uplift across CPUs and GPUs
    • January 29, 2018
  • Building an ELF Image for an Armv8-A Fixed Virtual Platform

    tmeduthie
    tmeduthie
    In this post we demonstrate how to use Arm's Compiler 6 toolchain to build an executable image for the AEMv8 Base Platform Model.
    • January 26, 2018
  • Debugging the Armv8-A Linux Kernel with DS-5

    Stephen Theobald
    Stephen Theobald
    This blog shows how to debug the Linux 4.12.0 kernel from the Linaro 17.10 distribution, running on a Armv8-A Fixed Virtual Platform (FVP) model – the AEMv8Ax4 (FVP_Base_AEMv8A).
    • January 22, 2018
  • Using the CoreSight ELA-500 Embedded Logic Analyzer with Arm DS-5

    Luke Dare
    Luke Dare
    This guide is intended to demonstrate how the CoreSight ELA-500 can be used with Arm DS-5 Development Studio to debug a real-world deadlock scenario on a Cortex-A72 + CoreSight ELA-500 based system, caused…
    • January 10, 2018
  • The 64-bit Future of Android

    DaveW
    DaveW
    Arm is enthusiastic about Google’s announcement earlier this week encouraging Android applications to take advantage of the 64-bit Arm Architecture
    • December 22, 2017
  • Using Streamline with Fast Models and Fixed Virtual Platforms (an update)

    Ronan Synnott
    Ronan Synnott
    With the recent release of DS-5 5.28, we have enhanced the Fastline plugin and Streamline performance analyzer as well as including all necessary files within the DS-5 installation, and built-in setup…
    • December 7, 2017
  • Exploring the Arm dot product instructions

    Jason Andrews
    Jason Andrews
    Arm’s latest Cortex-A55 and Cortex-A75 CPUs, in addition to being based on DynamIQ technology, implement new instructions, added in Armv8.4-A, to calculate dot products.
    • December 6, 2017
  • White Paper: Foveated Rendering

    Ben Walshe
    Ben Walshe
    This whitepaper describes Foveated Rendering on Arm devices, it explains and discusses points such as: What foveated rendering is, and what are it's use cases.
    • December 4, 2017
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