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Read the latest Arm Community blogs and explore the latest in what Arm engineers are writing about.
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Debugging multicore devices via USB with ARM DS-5
Stephen Theobald
ARM-based platforms come in a range of processor configurations, and these platforms often have more than one ARM processor. Traditionally these have been Symmetric Multi Processing (SMP) systems, where…
September 11, 2013
UEFI Debug Made Easy
Stephen Theobald
This blog shows step-by-step how to build the UEFI software and debug it at source level, including all dynamically loaded modules (DLLs), using the ARM Development Studio 5 (DS-5) toolchain.
September 11, 2013
Arm Cortex-A Processors and GCC Command Lines
Richard Earnshaw
This blog covers three areas of GCC’s command line options: CPU, floating point and SIMD (Single Instruction, Multiple Data) acceleration.
September 11, 2013
How do you make Java fast? Answer: Go down the pub!
Rod Crawford
It all started back in 2008, I'd been looking at what the Software Bill-of-Materials would be for an ARM-based Netbook. I'm a great fan of
JEOS (Just-Enough-OS)
to support the end users software…
September 11, 2013
NEVADA: NEON Visualization for ARM Developers
Guest Partner Blogger
Embedded devices have rapidly evolved in the past decade. Although these devices are capable of running advanced web and desktop applications with sufficient performance, further improving the software…
September 11, 2013
Using ARM NEON to accelerate Scalable Vector Graphics in webkit by up to 4x
Guest Partner Blogger
IntroductionIn the information era with its increased use of
mobile devices
to communicate and access information, web browsers constitute the central component to navigate through the vast amount of information…
September 11, 2013
ARM DS-5 Community Edition: Enabling the Android Developer Community
Vinod Krishnamoni
The need for quality professional tools for cross platform development when battling obscure software bugs and performance issues cannot be understated. With the
ARM® Development Studio 5 (DS-5™) Community…
September 11, 2013
Optimizing DirectFB with ARM NEON
Kui Zheng
DirectFB
(Direct Frame Buffer) is a graphics library that is widely used in embedded systems, especially home market. More and more applications or libraries choose DirectFB as backend, such as Cairo,…
September 11, 2013
Software Debuggers: What next?
Andrew N. Sloss
Great leaps in human knowledge are linked to advancements in tools. For software engineers the debugger is a cornerstone tool to create reliable products. We engage in a running battle fighting both the…
September 11, 2013
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