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ARM announces founding of Heterogeneous System Architecture Foundation
Jem Davies
I blogged
before
that I was going to speak at the AMD Fusion Developer Summit. Yesterday in Bellevue I announced that ARM was joining the
Heterogeneous System Architecture (HSA) Foundation
as a founder…
September 11, 2013
ASTC Texture Compression: ARM Pushes the Envelope in Graphics Technology
Tom Olson
ARM's GPU
architects and engineers regularly push the envelope in mobile graphics technology, which is why the latest
Mali GPU cores
offer such a unique combination of best-in-class graphics performance…
September 11, 2013
Launching Mali-T658: "Hi Five-Eight, welcome to the party!"
Edvard Sørgård
Just a day ago we've lifted the veil off the
ARM® Mali™-T658
, the second
Mali GPU
based on the Midgard architecture that we launched a year ago. It's been brewing in our labs next to the…
September 11, 2013
GPU Computing in Android? With ARM Mali-T604 & RenderScript Compute You Can!
Roberto Mijat
Everyone is excited by Android 4.0
Ice Cream Sandwich
(ICS) and no wonder! Google's "
most ambitious release to date
" rolls out many new features that look very promising indeed: zero-click NFC…
September 11, 2013
At Home on the Range - Why Floating Point Formats Matter in Graphics
Sean Ellis
As graphics processor hardware now supports a number of different floating point data formats, it is important to understand how to select an appropriate format for your calculations, and why the choice…
September 11, 2013
Memory Management on Embedded Graphics Processors
Sean Ellis
Our latest world-class embedded graphics processor, the
ARM® Mali™-T604 GPU
, has excellent memory bandwidth, pixel fill rates to make the mind boggle, and gigaflops of programmable shading power…
September 11, 2013
ARM Powered Smartphone Sets New Graphics Benchmark
Jakub Lamik
Taking an in-depth look at all methods used throughout the industry to compare
GPU
performance in the handset space as well as their accuracy (or lack thereof) is not an easy task. Uniquely this year,…
September 11, 2013
Multicore or Multi-pipe GPUs: Easy steps to becoming multi-frag-gasmic
Ed Plowman
The ARM
Mali-400 MP
was the world's first embedded multicore
graphics processor
(GPU) when it was
launched
, back in 2008, and
Mali-T604
continues that trend. Since then, there have been a number of…
September 11, 2013
Triangles Per Second 2: A Chocolate Teapot of a Graphics Benchmark
Tom Olson
In the
first blog of this series
, I claimed that as a
GPU
performance metric, triangles per second (aka TPS or triangle rate) is a chocolate teapot — i.e. utterly and completely useless — and talked about…
September 11, 2013
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